Written on Apr, 01, 2015 by in | Leave a comment

According to this humongous infographic, 1951 saw the rise of a superior race of dance music. While these may sound like folk music, dance once again saw its rise in the 1980s-90s. Over the years, dance has contended with pop, folk and rock music in competing for the top of the charts.

Click this infographic to see the full version.

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Written on Sep, 19, 2014 by in | Leave a comment

1. The Internet of Things (IoT).
One of the most fascinating emerging trends in social networks (IMO) is exactly what’s being labelled as ‘The Internet of Things’, describing the connection between physical products as well as the Internet.


My initial (remarkable) experience with IoT was at a celebration at least 2 years ago, where on entry I was provided a wristband that was verified with my Facebook account. If I checked my wristband on numerous ‘pillars’ at the festival, it would automatically post which artist I was paying attention to at the occasion on my timeline. No, it had not been a Disney celebration. While a little invasive for my preference, this was really forward believing for an occasion composed 2011. Because then, we’ve built autos that are linked to the web, tvs, watches, video games consoles, and also according to some it will not be long up until our family devices are linked to the web to optimise electrical energy use, as well as instantly send us texts when the washing is done!

There’s clearly a significant opportunity right here for artists to get to brand-new fans by appearing current supplies of real life followers using the Facebook-connected wristband idea (we’re simply waiting on a solution that makes this affordable). Likewise, there’s no end to the range of opportunities for online songs to be integrated right into all sort of products.

2. Multi-channel engagement.
We increasingly expect to get all of the details we want wherever we are, whenever we desire it, as well as on whatever gadget we like. The music market is ahead of the contour on this when compared with the traditionally physical markets. Five years ago you can just buy meals from a supermarket between particular hrs. Lots of stores would only take cash money.

Now you can buy grocery stores simply at 3am from an iPad if you want. The music industry is fine from the point of view of whenever and any place, yet it’s the ‘on whatever’ that we’ll likely see ending up being a bigger concentration for artists. Catering to various gadgets will end up being increasingly vital.

3. Raising mobile fostering.
Based on recent records, over $429 million was made from mobile applications in 2012, as well as songs based mobile apps were the 2nd fastest-growing app classification in the application shop, largely thanks to just how relatively simple it Is for artists to develop mobile apps with self-service devices like Mobile Roadie.

There’s no question that mobile will become increasingly important to artists over the next year. While having a specialized application could be overkill for a lot of artists, e-mail advertising and marketing (with mobile in mind) will likely end up being more crucial, in addition to making certain that band web sites are appropriate as well as responsive for mobile browsing.

Just what’s also particularly intriguing and also appealing is that based on the MIDEM & Informa Telecoms & Media record, global mobile songs revenues are on the increase, with the biggest boosts in earnings being credited to full track downloads (from mobile) and also music streaming.

4. Visual social media sites.

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Over the past few years, hyperlink and video-based social networks have been the tool of selection for the majority of artists, makings sense sinced artists typically wish to share audio.

Visual (image-based) social networking is on the rise with systems like Path, Instagram, and Pinterest gaining popularity. Even Facebook revealed  that they’re altering the newsfeed to a much more visual-focused (and also songs focused) design.

While I do not believe any of us anticipate to see a artists flocking over to Pinterest at any time soon, I believe there will be something to be stated for artists that heavily share pictures of their ‘behind the scenes’ deal with followers on these aesthetic networks.

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Written on Sep, 19, 2014 by in | Leave a comment

With all the musical titles readily available on all video games gaming consoles, it is most likely that you’ve provided songs a go through the tool of video clip games, be it from uncoordinated falling short on Guitar Hero to a quite out of tune rendition of your favorite track on Singstar. Video games have been medically verified to assist succeed in lots of areas, with it often being utilized especially as a discovering tool, it leaves the inquiry; can my Xbox make me right into the next large pop star?

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For this item, we won’t view as the dancing games, mainly since they are horrible, yet additionally as a result of the truth that dance is not a requirement of an artist; it helps, however is not a requirement. To start we’ll go over a staple for a music artist, the vocal singing. Many, in the privacy of their very own house, possibly consider themselves quite the singer, however when put into the bright lights of the karaoke set, unfortunately collapse. With the vast number of vocalizing based video game which have actually been released, on nearly all consoles, the humble karaoke device has been made redundant. Do these video games aid our singing, the answer; no. The reality is, these games are simply proclaimed Karaoke devices, which due to a smart advertising team, has actually obtained you requiring a $300 console to play it on. The likes of Singstar as well as Singit, despite their deceptive titles, require no vocal singing capacity, simply the capacity to check out lyrics as they are tossed across the display. Without any actual tutorials or quick guides, they are utter losers in the teaching department.

It is for this reason, that the video game sector seized the possibility, launching our very first video game instruments through the form of Rock Band as well as Guitar Hero. At the touch, these games have all the components of an actual guitar, nonetheless, as far as game play is concerned, it can not be more different.

The primary target of this video game; to teach the player to play guitar, while using a genuine guitar! The video game requires customers to attach their own guitar to the game, from there, through the use of a number of enjoyable mini-games the individual is subconsciously shown to play the guitar.


Have we got in an age where we might put a video game into our video games console as well as produce our musical abilities from there, no, not yet. If the launch of RockSmith is any sort of indicator of just what is to come, I view nothing yet musically blue skies.

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